Practice Mode
Practice Mode lets you play a full StarCatcher game — all four phases, all the mechanics — without any of the results counting toward your weekly stats or RAD score. It's the right place to start if you're new, and a useful reset when you're trying out a strategy before committing.
How to Access
Practice Mode is available from the StarCatcher game screen. Look for the Practice option before starting a ranked game. You don't need tickets to practice — games in Practice Mode are separate from your weekly earned games.

What's the Same
Practice games are the full experience. You go through every phase:
- The Tell Phase with its mini-games and hint system
- The Guess Phase where you pick a pitch type
- The Pitch Phase animation
- The Catch Phase with the target zone
Planets are assigned in Practice just like in ranked play, so you can use it to learn how a specific planet behaves before facing it in a real game. Boosts are also available, making Practice the best place to understand when each one is most useful.
What's Different
Practice results don't count. Catches, outs, walks, and fallen results from Practice games are not recorded in your stats, don't affect your series, and don't contribute to your weekly RAD score. You're free to experiment without consequence.
When to Use It
Practice Mode is especially useful in a few situations:
- You're new to StarCatcher — learn the timing of the Catch Phase before your first real game
- A new planet showed up — get a feel for how it plays before your ticket is on the line
- Ace Mode is on — the increased difficulty can be disorienting at first; practice at that speed before committing
- Testing boost timing — find out when Down the Middle or Power Boost actually helps
If you're still building up tickets through daily tasks, Practice gives you a way to stay sharp between real games.
More
- See How to Play for a full walkthrough of each game phase
- See Boosts to understand the powerups available during play